/GroQSM/Utils
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/nodetools/de.grogra.imp3d.objects.AxisBase/makeLateralChild
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de.grogra.qsm.utils.Utils.makeLateralChild
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Links the second selected Node as a lateral child of the
first selected one
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/nodetools/de.grogra.imp3d.objects.AxisBase/makeApicalChild
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de.grogra.qsm.utils.Utils.makeApicalChild
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Links the second selected Node as an apical child of the
first selected one
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/nodetools/de.grogra.imp3d.objects.AxisBase/jumpToParentAxis
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de.grogra.qsm.utils.Utils.jumpToParentAxis
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Shift selected Node to closest point on the parent shoot
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/nodetools/de.grogra.imp3d.objects.AxisBase/jumpToParentStart
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de.grogra.qsm.utils.Utils.jumpToParentStart
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Shift selected Node to the start of the parent shoot
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/nodetools/de.grogra.imp3d.objects.AxisBase/jumpToParentCenter
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de.grogra.qsm.utils.Utils.jumpToParentCenter
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Shift selected Node to the center of the parent shoot
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/nodetools/de.grogra.imp3d.objects.AxisBase/jumpToParentEnd
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de.grogra.qsm.utils.Utils.jumpToParentEnd
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Shift selected Node to the end of the parent shoot
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/nodetools/de.grogra.imp3d.objects.AxisBase/smooth
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de.grogra.qsm.utils.Utils.smooth
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Smooth out the path between to selected connected shoots
of the same order
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/nodetools/de.grogra.imp3d.objects.AxisBase/bridge
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de.grogra.qsm.utils.Utils.bridge
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Create a new link (lateral to apical) between tow
selected shoots
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/nodetools/de.grogra.imp3d.objects.AxisBase/moveTo000
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de.grogra.qsm.utils.Utils.moveTo000
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Remove all x,y,z translation from the selcted node
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/nodetools/de.grogra.imp3d.objects.AxisBase/fitDiameter
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de.grogra.qsm.utils.Utils.fitDiameter
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Fit the diameter of the selected node according to the
parent and the successor
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/nodetools/de.grogra.imp3d.objects.AxisBase/split
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de.grogra.qsm.utils.Utils.split
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Split the selected shoot at a given ratio
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/nodetools/de.grogra.imp3d.objects.AxisBase/remove
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de.grogra.qsm.utils.Utils.remove
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Remove the selected shoot and all children of it
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/nodetools/de.grogra.imp3d.objects.AxisBase/removeAlone
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de.grogra.qsm.utils.Utils.removeAlone
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Remove the selected shoot without removing or moving its
children
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/nodetools/de.grogra.imp3d.objects.AxisBase/toM
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de.grogra.qsm.utils.Utils.toM
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Turn the selected shoot into an M (invisible)
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/objects/commands/GroQSM/colorCode
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de.grogra.qsm.utils.Utils.colorCode
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change the colors of the shoots based on the order
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/objects/commands/GroQSM/jump/jumpAllAxis
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de.grogra.qsm.utils.Utils.jumpAllAxis
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Shift all shoots to the closest point on the parent
shoot
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/objects/commands/GroQSM/jump/jumpAllStart
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de.grogra.qsm.utils.Utils.jumpAllStart
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Shift all shoots to the start of the parent shoot
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/objects/commands/GroQSM/jump/jumpAllCenter
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de.grogra.qsm.utils.Utils.jumpAllCenter
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Shift all shoots to the middle of the parent shoot
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/objects/commands/GroQSM/jump/jumpAllEnd
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de.grogra.qsm.utils.Utils.jumpAllEnd
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Shift all shoots to the end of the parent shoot
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/objects/commands/GroQSM/removeOrder
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de.grogra.qsm.utils.Utils.removeHigher
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A dialog window is opened to request the order to
remove. The function then removes all shoots higher then
or equal to the given order
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/objects/commands/GroQSM/removeHighestOrder
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de.grogra.qsm.utils.Utils.removeHighest
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Find the highest order using the descriptors and then
removes all shoots of this order.
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/objects/commands/GroQSM/moveTreeTo000
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de.grogra.qsm.utils.Utils.moveTreeTo000
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Move the tree to 0,0,0
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/objects/commands/GroQSM/hide/showAllBO
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de.grogra.qsm.utils.Utils.showAllBO
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Show all shoots of all branching orders by enabling all
layers
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/objects/commands/GroQSM/hide/hideBO
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de.grogra.qsm.utils.Utils.hideBO
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Hide all shoots of the given branching order by
disabling the layer
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/objects/commands/GroQSM/hide/showBO
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de.grogra.qsm.utils.Utils.showBO
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Show all shoots of the given branching order by enabling
the layer
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/objects/commands/GroQSM/hide/showOnlyBO
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de.grogra.qsm.utils.Utils.showOnlyBO
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Show only shoots of the given branching order by
enabling the layer and disabling all others.
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/objects/commands/GroQSM/hide/hideBOHigher
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de.grogra.qsm.utils.Utils.hideBOHigher
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Hide all shoots of the given branching order or higher
by disabling the layers
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/objects/commands/GroQSM/hide/hideBOHighest
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de.grogra.qsm.utils.Utils.hideBOHighest
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Hide all shoots of the highest branching order by
disabling the layer.(This hides the highest branching
order in the graph, NOT the highest visible one.)
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